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TADS 3 System Development

QTads 2 has been released

TADS 3 System Development

QTads 2 has been released

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Not sure if there will be any TADS games in the upcoming IF Comp, but better safe than sorry... So I finally released QTads 2. If it can handle Space Shooter, then I guess it handle everything, right? :)

If you don't know what QTads actually is (neatly copy and pasted from my R*IF announcement):

It's a cross-platform, multimedia interpreter for TADS games. It runs in Linux, Mac OS X (10.5+), MS Windows (with a few problems) and Haiku (though binaries are not yet provided for Haiku). It probably runs on many more, as long as the Qt and SDL libraries are available.

QTads version 2, the first to include Multimedia TADS support, was in development for seven months (though with big pauses in-between), and is now finally out. You can find binaries as well as the source code at:

http://qtads.sourceforge.net/downloads.shtml

Some stuff had to go during the rewrite of major parts of the code. This was necessary in order to decrease the initial porting effort and to release something that works within a reasonable time frame. I'm hoping to bring everything back bit by bit as development progresses.
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